The Workspace takes up the largest area of the interface. This is where you implement game functions by “assembling” code blocks. Once you drag a block into the Workspace, it becomes active.

The Workspace takes up the largest area of the interface. This is where you implement game functions by “assembling” code blocks. Once you drag a block into the Workspace, it becomes active.

First, please enter MakeCode Arcade and open your project with your Sprite, as shown below: You can see a “Scene” category in […]
This area stores all our code blocks. Click on any category to explore; for example, if you click “Sprites”, a list of […]