請先登入會員以閱讀文章
You may also like
We taught the method for triggering events when sprites touch in Unit 6: the “Overlaps” block in the “Sprites” list. The difference […]
Besides basic gameplay, standard 2D shooting games often feature character enhancements. For example, picking up an “Energy Ball” might strengthen the player’s […]
First, open your project from the previous unit. You should have two sprites, and when they overlap, the non-player sprite is destroyed. […]