The Workspace takes up the largest area of the interface. This is where you implement game functions by “assembling” code blocks. Once you drag a block into the Workspace, it becomes active.

The Workspace takes up the largest area of the interface. This is where you implement game functions by “assembling” code blocks. Once you drag a block into the Workspace, it becomes active.

Since the “Burger” is gone after being eaten, we need it to reappear. The method is simple: just create another burger. Besides […]
At the top and bottom of the interface, there are various operation options. Those who have used MakeCode before should be familiar […]
Before we explain, you might have thought: “Since it needs to chase the player, do we need to know the ‘Player’s coordinates’ […]